send a message and its header to a socket
#include <sys/types.h> #include <sys/socket.h> int sendmsg( int s, const struct msghdr *msg, int flags );
The sendmsg() function is used to transmit a message to another socket. The send() function can be used only when the socket is in a connected state, the sendmsg() function can be used at any time.
The length of the message is given by len. If the message is too long to pass atomically through the underlying protocol, the error EMSGSIZE is returned, and the message isn't transmitted.
No indication of failure to deliver is implicit in a sendmsg(). Locally detected errors are indicated by a return value of -1.
If no message space is available at the socket to hold the message to be transmitted, then sendmsg() normally blocks, unless the socket has been placed in nonblocking I/O mode. The select() call may be used to determine when it's possible to send more data.
The flags parameter may include one or more of the following:
The flag MSG_OOB is used to send ``out-of-band'' data on sockets that support this notion (e.g. SOCK_STREAM). The underlying protocol must also support ``out-of-band'' data. MSG_DONTROUTE is normally used only by diagnostic or routing programs.
See recvmsg() for a description of the msghdr structure.
The number of characters sent. If an error occurs, -1 is returned and errno is set.
If an error occurred, errno could contain one of the following:
POSIX 1003.1g (draft)
Safety: | |
---|---|
Interrupt handler | No |
Signal handler | No |
Thread | Yes |