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Send a message to a connected socket
#include <sys/types.h> #include <sys/socket.h> ssize_t send( int s, const void * msg, size_t len, int flags );
libsocket
The send(), sendto(), and sendmsg() functions are used to transmit a message to another socket. The send() function can be used only when the socket is in a connected state, while sendto() and sendmsg() can be used at any time.
The length of the message is given by len. If the message is too long to pass atomically through the underlying protocol, the error EMSGSIZE is returned, and the message isn't transmitted.
No indication of failure to deliver is implicit in a send(). Locally detected errors are indicated by a return value of -1.
If no message space is available at the socket to hold the message to be transmitted, then send() normally blocks, unless the socket has been placed in nonblocking I/O mode. The select() call may be used to determine when it's possible to send more data.
The flags parameter may include one or more of the following:
The flag MSG_OOB is used to send "out-of-band" data on sockets that support this notion (e.g. SOCK_STREAM). The underlying protocol must also support "out-of-band" data. MSG_DONTROUTE is normally used only by diagnostic or routing programs.
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MSG_OOB and MSG_DONTROUTE aren't supported by the tiny TCP/IP stack. For more information, see the npm-ttcpip.so interface in the Utilities Reference. |
The number of bytes sent, or -1 if an error occurs (errno is set).
Standard Unix, POSIX 1003.1-2001
Safety: | |
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Cancellation point | Yes |
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
getsockopt(), ioctl(), recv(), select(), sendmsg(), sendto(), socket(), write()
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