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Load the exponent of a radix-independent floating point number
#include <math.h> double scalb( double x, double n ); float scalbf( float x, float n );
libm
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We recommend that you use scalbn() since it computes by exponent manipulation rather than mock multiplications or additions. |
These functions compute x * r^n, where r is the radix of the machine's floating point arithmetic and n is a finite number. When r is 2, scalb() is equivalent to ldexp().
x * r^n
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If an error occurs, these functions return 0, but this is also a valid mathematical result. If you want to check for errors, set errno to 0, call the function, and then check errno again. These functions don't change errno if no errors occurred. |
#include <stdio.h> #include <errno.h> #include <inttypes.h> #include <math.h> #include <fpstatus.h> int main(int argc, char** argv) { double a, b, c, d; a = 10; b = 2; c = scalb(a, b); d = sqrt(c/a); printf("Radix of machines fp arithmetic is %f \n", d); printf("So %f = %f * (%f ^ %f) \n", c, a, d, b); return(0); }
produces the output:
Radix of machines fp arithmetic is 2.000000 So 40.000000 = 10.000000 * (2.000000 ^ 2.000000)
scalb() is standard Unix; scalbf() is ANSI (draft)
Safety: | |
---|---|
Cancellation point | No |
Interrupt handler | No |
Signal handler | No |
Thread | Yes |
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