/*
 *  call-seq:
 *     Math.sin(x)    => float
 *  
 *  Computes the sine of <i>x</i> (expressed in radians). Returns
 *  -1..1.
 */

static VALUE
math_sin(obj, x)
    VALUE obj, x;
{
    Need_Float(x);

    return rb_float_new(sin(RFLOAT(x)->value));
}